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Educational video games that have been designed keeping in mind certain criteria can be compatible with traditional methods of
teaching in the classroom, reveals a new study. According to Pablo Moreno-Ger, lead author of the study from Madrid’s Complutense University (UCM), educational and technological aspects can go together and prove to be effective on educational platforms.

Pablo, member of the e-UCM educational technologies
research group, led by Baltasar Fernández Manjón in UCM’s Software Engineering and Artificial Intelligence Department, along with a team of experts believed that including video games that cover a significant number of subjects or areas of knowledge can, possibly, “work best in the area of education”.


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